Made various improvements to plan sources: wider array of sources, and exact drop rates + locations are listed.
Weather machines now mention if their visuals are affected by the in-game "Show Intense Weather Effects" setting.
Items now specify whether they can be built in C.A.M.P.s, workshops, and/or shelters. Max build limits are shown/hidden accordingly.
Items now display info about their power input/output, such as power requirement, wired VS wireless, wireless power radius, etc.
Items now specify whether or not they can be built for other players in a private team.
Food/Aid items now display their effects (and relevant mutation) upon item consumption in a context of resource collectors and displays. Food items also display their spoil duration, if applicable.
Junk items now list the raw components they scrap into in a context of resource collectors and displays.
Updated various icons.
Various miscellaneous tweaks and fixes.
v3.3.1
Fixed an issue preventing images from appearing on link embeds.
v3.3.0
Resource collectors and mystery machines now list their drops, drop chances, cooldowns, etc.
Fixed various displayable items not being listed, primarily weapons.
Link embeds now display more individualized basic data about a given item.
Various minor UI tweaks.
v3.2.0
Made various UI changes.
Added model renders of every C.A.M.P. item.
Shelters now list their interior budget values.
Player Buffs type items (beds, mechanical derby machine, mothman tome, etc.) now provide details about the buffs they provide, interaction wait time, etc.
C.A.M.P. items that allow item assignment (displays, punch bowl, fusion core recharger, etc.) now list what items can be assigned to them.
Note: Unused items are filtered out with a "does this item ever touch a legitimate's player in some way" mentality. This means fully unused/illegitimate items are filtered out, but some of the quest-only MISC items people like to collect are still listed in there.
Added item model + material swaps to technical info section.
item-view links now also contain the item name for human readability. Older links still remain functional as well.
v3.1.5
Weather Control Stations now state what type of weather they are considered for the purposes of fishing.
v3.1.1
Fixed edge case causing storefront images to not load properly on detailed view page.
v3.1.0
Added "Detailed View" pages for each item that list additional info compared to what's on the main page cards. These will likely be expanded upon later down the line.
Made various minor UI improvements.
Changed how budget tier cutoff points are defined. Notably, only items with <1 FU budget cost are now considered Very Low cost, 1 FU cost items are now considered Low cost, and 2 FU items are considered Medium cost.
"Search by: Challenge/Plan name" has been split up into its 2 respective categories.
Fixed an edge case of item budget being underreported affecting a handful of lights.
Added subcategory filters.
v3.0.3
Fixed certain plushies unintentionally being labeled as Meat Week rewards.
v3.0.2
Fixed budget values being underreported, primarily affecting lights and prefabs.
Whichever page is the current page is now better shown to the user.
v3.0.1
Added technical info to each entry.
known issue: certain budget values are being underreported.
v3.0
Added CAMP budget cost to items. Massive thank you to Eckserah for helping out with the script side of this.
Added support for items unlocked by challenges.
Added support for items that have "loot to unlock" placement conditions.
Fixed various items and/or placement conditions being missing.
Added more placement condition icons.
Added "sort by budget".
Various UI fixes.
Added Info & FAQ section.
v3.0 Beta
Expansion towards a more generalized database tool.
Added category icons.
Added placement conditions (plan, entitlement) for objects, and added respective source icons, i.e. SCORE, Gold Bullion, Stamps, Atomic Shop icons. Known issue with beta version: certain plans will not show yet (i.e. Nuclear Winter stash boxes), nor do challenge requirements (i.e. Kelp Curtain).
Note: This tool does not distinguish between what is and isn't obtainable. Please double check this yourself if applicable.
Added search filters.
Further cleaned up UI.
Full v3.0 release will also list CAMP budget costs, have more source icons, and include further polishing of minor issues.
v2.3.1
Fixed issue that caused crops to not have preview images.
v2.3
Results are now displayed in pages of up to 50 entries to optimize performance.
v2.2.1
Hid entries that returned null as a name in database.
v2.2
Added sorting options.
v2.1.2
Fixed issue that caused a lot of Turret entries to be missing.
v2.1.1
Fixed Fauna subcategory not displaying correctly.
v2.1
Added embed when linking tool on Discord.
v2.0
Reworked UI entirely. Added more mobile-friendly UI.