Last Updated: August 10, 2026
v3.3.0
- Resource collectors and mystery machines now list their drops, drop chances, cooldowns, etc.
- Fixed various displayable items not being listed, primarily weapons.
- Link embeds now display more individualized basic data about a given item.
- Various minor UI tweaks.
v3.2.0
- Made various UI changes.
- Added model renders of every C.A.M.P. item.
- Shelters now list their interior budget values.
- Player Buffs type items (beds, mechanical derby machine, mothman tome, etc.) now provide details about the buffs they provide, interaction wait time, etc.
- C.A.M.P. items that allow item assignment (displays, punch bowl, fusion core recharger, etc.) now list what items can be assigned to them.
- Note: Unused items are filtered out with a "does this item ever touch a legitimate's player in some way" mentality. This means fully unused/illegitimate items are filtered out, but some of the quest-only MISC items people like to collect are still listed in there.
- Added item model + material swaps to technical info section.
- item-view links now also contain the item name for human readability. Older links still remain functional as well.
v3.1.5
- Weather Control Stations now state what type of weather they are considered for the purposes of fishing.
v3.1.1
- Fixed edge case causing storefront images to not load properly on detailed view page.
v3.1.0
- Added "Detailed View" pages for each item that list additional info compared to what's on the main page cards. These will likely be expanded upon later down the line.
- Made various minor UI improvements.
- Changed how budget tier cutoff points are defined. Notably, only items with <1 FU budget cost are now considered Very Low cost, 1 FU cost items are now considered Low cost, and 2 FU items are considered Medium cost.
- "Search by: Challenge/Plan name" has been split up into its 2 respective categories.
- Fixed an edge case of item budget being underreported affecting a handful of lights.
- Added subcategory filters.
v3.0.3
- Fixed certain plushies unintentionally being labeled as Meat Week rewards.
v3.0.2
- Fixed budget values being underreported, primarily affecting lights and prefabs.
- Whichever page is the current page is now better shown to the user.
v3.0.1
- Added technical info to each entry.
- known issue: certain budget values are being underreported.
v3.0
- Added CAMP budget cost to items. Massive thank you to Eckserah for helping out with the script side of this.
- Added support for items unlocked by challenges.
- Added support for items that have "loot to unlock" placement conditions.
- Fixed various items and/or placement conditions being missing.
- Added more placement condition icons.
- Added "sort by budget".
- Various UI fixes.
- Added Info & FAQ section.
v3.0 Beta
- Expansion towards a more generalized database tool.
- Added category icons.
- Added placement conditions (plan, entitlement) for objects, and added respective source icons, i.e. SCORE, Gold Bullion, Stamps, Atomic Shop icons. Known issue with beta version: certain plans will not show yet (i.e. Nuclear Winter stash boxes), nor do challenge requirements (i.e. Kelp Curtain).
- Note: This tool does not distinguish between what is and isn't obtainable. Please double check this yourself if applicable.
- Added search filters.
- Further cleaned up UI.
- Full v3.0 release will also list CAMP budget costs, have more source icons, and include further polishing of minor issues.
v2.3.1
- Fixed issue that caused crops to not have preview images.
v2.3
- Results are now displayed in pages of up to 50 entries to optimize performance.
v2.2.1
- Hid entries that returned null as a name in database.
v2.1.2
- Fixed issue that caused a lot of Turret entries to be missing.
v2.1.1
- Fixed Fauna subcategory not displaying correctly.
v2.1
- Added embed when linking tool on Discord.
v2.0
- Reworked UI entirely. Added more mobile-friendly UI.